| Issue | Fix | |-------|-----| | | Let shaders compile on first match; delete cache folder if corrupted. | | Low GPU usage | Set GstRender.Dx12Enabled 1 (experimental). Increase resolution scale. | | CPU bottleneck | Disable future frame rendering: GstRender.FutureFrameRendering 0 | | Crash on launch (EA Anti-Cheat) | Verify EAAC is installed. Repair: C:\Program Files\EA\EAAntiCheat\EAAntiCheat.Installer.exe | | Input lag / high latency | Enable NVIDIA Reflex (if available): GstRender.NvidiaReflex 1 |
: PCGamingWiki suggests verifying that Future Frame Rendering (FFR) is off if you have a powerful CPU, as it can add significant input delay despite higher FPS. Controller and peripheral support
: To boost the master volume beyond the in-game cap, change GstAudio.Volume to 2.000000 . You can also set GstAudio.OptionVolumeReduce to 0.000000 to prevent sound ducking.
PCGamingWiki highlights several configuration changes that can significantly improve frame consistency, particularly for CPU-bound players.
A major feature of the Wiki is providing the paths to configuration files so players can edit settings not available in the in-game menus.
