Working ((install)) | Spray Not

Restores a core interaction mechanic, improves user retention by removing frustration, and provides better debugging tools for future issues.

Assuming 5% of 10 billion spray units sold annually fail prematurely, that represents 500 million "dead" devices. At an average cost of $4.50 per unit, consumer loss exceeds $2.25 billion USD per year. Over 60% of this loss is preventable. spray not working

| ID | Requirement | Priority | | :--- | :--- | :--- | | | The system must register the spray input command within 50ms of the key press. | High | | FR-02 | The system must check for valid spray locations (geometry collision) before instantiation. | High | | FR-03 | The system must verify the spray asset is loaded in memory; if not, it must trigger a background load rather than failing silently. | High | | FR-04 | The system must display a UI indicator (progress wheel or icon) if the spray is on a cooldown timer. | Medium | | FR-05 | The system must play a "click" sound effect when the input is received, even if the spray is on cooldown (audio feedback). | Low | Over 60% of this loss is preventable