Paper.io.gitlab Jun 2026
, hosted via GitLab Pages. These versions are popular in environments like schools or offices where official gaming sites might be restricted. Review: Paper.io (GitLab Hosted Version)
// stepping into own territory while having active trail -> CAPTURE & close if(isTerritory && player.trail.length > 0) // close the loop: add current head + all trail cells become territory addCellToTerritory(player.x, player.y); captureTrail(); // after capture, move head to new cell (which is territory) player.x = newX; player.y = newY; syncPlayerTerritoryToGrid(); updateScore(); return true; paper.io.gitlab
.game-container background: #0a1f12; padding: 20px; border-radius: 48px; box-shadow: 0 25px 40px rgba(0,0,0,0.5), inset 0 1px 2px rgba(255,255,255,0.1); , hosted via GitLab Pages
draw(); animationId = requestAnimationFrame(gameLoop); // after capture
// calculate owned percentage function updateScore() let total = GRID_W * GRID_H; let owned = player.cells.size; let percent = Math.floor((owned / total) * 100); scoreSpan.innerText = percent; return percent;