Zuma Deluxe Level Editor _top_ -
: Change to .
Inside the levels directory, create a new subfolder for your level (e.g., /levels/mylevel/ ). Place your custom background and .dat curve file here. zuma deluxe level editor
For text that isn't found in XML files—such as menu items, prompts, or UI labels—you must use a (like XVI32) to modify the Zuma.exe file itself. : Change to
Open levels.xml and add a new entry that points to your new folder and defines the "TreasurePoint" coordinates for coin spawns. For text that isn't found in XML files—such
Would you like this as plain text, HTML, or for a specific platform (e.g., Steam description, GitHub README, or in-game menu)?
For those who want precise control over difficulty settings (speed, ball colors, score requirements), directly editing the levels.xml file or using a hex editor like XVI32 is the preferred method. Core Components of a Custom Level
: Open the executable in the hex editor and search for the specific text (e.g., "TEMPLE") in the right-hand "text" pane. You can then overwrite these characters with your own. 3. Level Logic & Pathing ( .dat files)