❌ – You will be surrounded. Keep moving clockwise around rooms. ❌ Fighting The Auditor early – Wastes ammo and health. He is a scripted event until Phase 5. ❌ Ignoring engineers – One engineer can respawn 10+ agents in 30 seconds. ❌ Using melee on Mag Agents – They will grab and snap your neck instantly.
Jesus slices his way through the Agency engineers and grunts, heading straight for the Improbability Drive’s control room. He knows that as long as the Drive is active, chaos will reign. madness combat 7
| Enemy | Threat Level | Strategy | |-------|--------------|----------| | (Black suits, goggles) | Medium | Armed with pistols/shotguns. Use cover and headshots. | | A.T.P. Engineers (Backpack, glowing tool) | High | They repair broken machines and summon reinforcements. Kill them first. | | Mag Agents (Giant, shirtless, white mask) | Very High | Takes massive damage. Dodge their charge/punches, then unload a full magazine. | | The Auditor (Shadow figure, glowing eye) | Extreme | Do not engage directly early on. He can teleport and is invincible to most attacks. | | Tricky the Clown (Zombie form) | ??? | Avoid until the very end. He’s a wildcard. | ❌ – You will be surrounded
A beam of white light strikes Hank from above. It is the Auditor, a shadowy, omnipotent entity who has been pulling the strings. The Auditor skewers Hank with a formal-looking sword, lifts him into the air, and unceremoniously drops him to the ground. Hank, the unstoppable killing machine, finally dies. He is a scripted event until Phase 5