Gm4e01 High Quality
GM4E01 is the unique internal game identifier for the North American (NTSC-U) release of Mario Kart: Double Dash!! on the Nintendo GameCube. Released in November 2003, this serial code is a familiar sight to collectors, modders, and speedrunners alike, representing one of the most innovative and experimental entries in the legendary racing franchise. Understanding the GM4E01 Serial Code
Always verify pinout before soldering.
| Parameter | Value | |-----------|-------| | | 2.7V – 5.5V (typical 5V) | | Supply Current (Icc) | 0.8 – 1.5 mA (low power) | | Carrier Frequency | 38 kHz (most common) – verify with datasheet | | Peak Wavelength | 940 nm | | Output Type | Active Low (signal = low, idle = high) | | Reach Distance | 8–15 meters (depending on IR LED power) | | Viewing Angle | ±45° to ±55° | | Operating Temp | -25°C to +85°C | | Pinout | 1: OUT, 2: GND, 3: Vcc (varies; check below) | gm4e01
Who could forget Bowser’s Giant Shell or the Chain Chomp? GM4E01 is the unique internal game identifier for
Nintendo GameCube Genre: First-Person Shooter Developer: Free Radical Design Players: 1-4 (Split-screen), up to 8 with LAN Adapters Understanding the GM4E01 Serial Code Always verify pinout