monogame animated sprite

Monogame Animated Sprite Fixed Jun 2026

// We only cycle through columns now int column = currentFrame % Columns;

Rectangle sourceRectangle = new Rectangle(width * column, height * row, width, height); Rectangle destinationRectangle = new Rectangle((int)location.X, (int)location.Y, width, height); monogame animated sprite

protected override void Update(GameTime gameTime) // We only cycle through columns now int

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