Heavy: Deepwoken
In the chime-shattered, shark-infested waters of the Luminant, speed often reigns supreme. Light weapon users dance between parries, and medium weapon wielders find balance. But for a specific breed of player—one who craves the sound of a cracking ribcage and the sight of a health bar evaporating—there is only one path: .
Most players rely on interrupting your tempo. By refusing to be interrupted, you break their flowchart. They will start jumping. They will start running. That is when you pull out your (cross-training in Fortitude for a crossbow) or a Gale Trap . heavy deepwoken
Heavy weapons differ from other classes primarily through their weight and impact. Most players rely on interrupting your tempo
Go forth, brute. Break their posture. Shatter their ego. Weights don't lie. They will start running
100 Heavy / 80 Strength / 75 Fortitude / 25 Will / 25 Char. You have the health of a golem and the damage of a siege engine.
Your Mantras must cover your weakness: Mobility and Anti-air .
