Going Medieval Multiplayer

Would you like a or the Parsec workaround ?

| Method | Real-time? | Separate Settlements? | Stability | Difficulty | |--------|------------|----------------------|-----------|------------| | Shared Save | No | Yes (take turns) | 100% | Easy | | Parsec | Yes | No (shared cursor) | High | Medium | | Experimental Mod | Yes | Yes (separate factions) | Low (frequent desync) | Hard | going medieval multiplayer

In single-player, you are the omniscient overlord, micromanaging every settler’s diet, sleep schedule, and armor loadout. In multiplayer, the experience naturally evolves into a division of labor. It creates "departments" within your medieval government. Would you like a or the Parsec workaround

: Separate settlements on a shared world map that can trade resources or provide military aid during sieges. Where to Follow Updates : Separate settlements on a shared world map