Master Stylized Character Illustration: The Power of Deformation
| Phase | Technique | Deformation Focus | |-------|-----------|-------------------| | | Black shape only, no detail | Identify extreme proportions (e.g., 2-heads wide shoulders vs. 0.5-head waist) | | 2. Gesture & Line of Action | Single flowing spine line | Deform neutral spine into extreme C or S curve | | 3. Primitive Stacking | Build with cubes/spheres, not anatomy | Scale primitives: head = sphere 1x, chest = cube 1.5x, pelvis = cube 0.8x | | 4. Contour Line Pass | Thick-to-thin lineart | Inflate outer contour; deflate inner folds | | 5. Color & Rendering | Cell shading with 2 tones only | Place shadows inside deformed hollows (e.g., under chin = deep shadow to emphasize cranial size) | stylized character illustration using deformation coloso
To achieve stylized character illustrations using deformation coloso, artists can follow these steps: Primitive Stacking | Build with cubes/spheres, not anatomy