Combat Extended Run And Gun Jun 2026

: Ensure HugsLib loads first, as it is a core dependency for RunAndGun.

If you enable NPC Run and Gun:

In Combat Extended, this behavior is heavily punished. CE introduces a robust suppression and accuracy system. When a pawn moves, their accuracy platisic plumets. But more importantly, CE simulates . combat extended run and gun

and Machine Pistols excel in this setup. Their lightweight nature and high fire rate make them perfect for close-quarters "running and gunning" where raw volume of fire can suppress enemies before they can react. : Ensure HugsLib loads first, as it is

Avoid with:

In vanilla RimWorld , your pawns have a frustrating habit: they see an enemy, start shooting, and then you tell them to move. They keep shooting while walking. It looks cool, but it’s inaccurate. When a pawn moves, their accuracy platisic plumets

If you use this alongside Combat Extended, you introduce a high-risk, high-reward dynamic.

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