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God Eater Dub ((new)) -

// Logic to swap audio snapshots or mixer volumes // This assumes you have separate audio channels for VA if (lang == LanguageMode.English)

using UnityEngine; using UnityEngine.Audio;

public enum LanguageMode

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public class DubbingManager : MonoBehaviour god eater dub

Debug.Log("God Eater Dub: ENABLED (English Voices)"); // Example: Mute Japanese track, Unmute English track AudioListener.volume = 1f; // specific implementation depends on your Audio setup

Debug.Log("God Earer Dub: DISABLED (Japanese Voices)"); // Logic to swap audio snapshots or mixer

if (Instance == null) Instance = this; else Destroy(gameObject);

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