Gzchaos Jun 2026

: Causes all actors (monsters and NPCs) except the player to move at incredibly high speeds.

While the gameplay is unstable, the mod itself is maintained to avoid crashing the game. How GZChaos Works gzchaos

| Concept | Description | |---------|-------------| | | A single fault injection (e.g., 500ms latency on service A) | | Chaos Schedule | Time‑based or event‑triggered sequence of experiments | | Target | Pod, container, VM, API endpoint, database, or network path | | Blast Radius | Limits impact to e.g. 10% of traffic, specific AZ, or label‑selected instances | | Rollback | Automatic or manual removal of injected faults | : Causes all actors (monsters and NPCs) except

The philosophy of the mod is simple: