/* Critical for smooth movement */ transition: transform 0.1s ease-out; will-change: transform; cursor: pointer; overflow: hidden;

When something breaks, your first instinct should be subukan (to try). Not to call a repairman. Not to buy a new one. Move your hands. Take the screwdriver. You might fail. But ang galaw (the movement) is the point. /* Critical for smooth movement */ transition: transform 0

import GalawCard from './GalawCard';

// Calculate rotation based on mouse position relative to center const rotateX = ((y - centerY) / centerY) * -10; // Max tilt 10deg const rotateY = ((x - centerX) / centerX) * 10; When something breaks