Microsoft Xna Framework 3.1 Access
: Improved the way developers handled sound effects and background music.
// Create emitter Emitter emitter = new Emitter(new Vector3(0, 0, 0), new Vector3(0, 1, 0), 100); microsoft xna framework 3.1
Before Unity became the undisputed king of indie development and before "Game Pass" was a glimmer in Microsoft’s eye, there was . : Improved the way developers handled sound effects
Microsoft officially discontinued XNA in 2013. However, its DNA lives on in several open-source projects: microsoft xna framework 3.1