The primary, and most recommended, method is deceptively simple: the Alt + Enter keyboard shortcut. Inherited from the RPG Maker runtime environment, this command instructs the graphics subsystem to rescale the game’s native 4:3 render target to the native resolution of the display, employing a bilinear or nearest-neighbor scaling algorithm depending on the system’s graphics drivers. When the player presses Alt + Enter , they witness an act of digital transubstantiation: pixels become blocks, sprites become chunky, and the clean, grid-like aesthetic of the overworld transforms into what some might call “retro charm” and others “unacceptable blur.” The result is a stretched, often softened image that fills the monitor but sacrifices the sharp, individual identity of each pixel. This method is paradoxically both the easiest to execute and the hardest to aesthetically accept.
Example: "C:\Path\To\PokemonInsurgence.exe" --fullscreen how to make pokemon insurgence full screen