Version Control Unity Jun 2026

git lfs track "*.psd" git lfs track "*.fbx" git lfs track "*.unity" git lfs track "*.prefab" git lfs track "*.asset" git add .gitattributes

When you modify a Prefab, Unity modifies the .prefab file. This is generally easier to merge than scenes, but conflicts can still happen. version control unity

With this foundation, your Unity team can work faster, recover from mistakes, and stop overwriting each other’s work. Want a ready‑to‑use .gitignore + .gitattributes file? Let me know and I’ll add it. git lfs track "*

⚠️ Without LFS, your repo will bloat and clones will take forever. your Unity team can work faster

Set Asset Serialization Mode to Force Text (makes scenes and Prefabs diffable in plain text)