Version Control Unity Jun 2026
git lfs track "*.psd" git lfs track "*.fbx" git lfs track "*.unity" git lfs track "*.prefab" git lfs track "*.asset" git add .gitattributes
When you modify a Prefab, Unity modifies the .prefab file. This is generally easier to merge than scenes, but conflicts can still happen. version control unity
With this foundation, your Unity team can work faster, recover from mistakes, and stop overwriting each other’s work. Want a ready‑to‑use .gitignore + .gitattributes file? Let me know and I’ll add it. git lfs track "*
⚠️ Without LFS, your repo will bloat and clones will take forever. your Unity team can work faster
Set Asset Serialization Mode to Force Text (makes scenes and Prefabs diffable in plain text)